H2Grow/Scripts/Game.gd

7 lines
227 B
GDScript

extends Node2D
func _process(delta):
$UI/TimeLeft.text = "Time left: " + str($Timer.time_left)
$UI/Points.text = "Points: " + str(Utils.points)
if ($Timer.time_left == 0):
get_tree().change_scene("res://Scenes/End.tscn")